135 lines
4.8 KiB
C#
135 lines
4.8 KiB
C#
// Copyright (C) 2021-present sam (starshines.gay)
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as published
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// by the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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using Catalogger.Backend.Bot.Commands;
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using Catalogger.Backend.Database;
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using Catalogger.Backend.Extensions;
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using Catalogger.Backend.Services;
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using Newtonsoft.Json.Serialization;
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using Prometheus;
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using Remora.Commands.Extensions;
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using Remora.Discord.API.Abstractions.Gateway.Commands;
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using Remora.Discord.API.Abstractions.Objects;
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using Remora.Discord.API.Gateway.Commands;
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using Remora.Discord.API.Objects;
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using Remora.Discord.Caching.Extensions;
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using Remora.Discord.Commands.Extensions;
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using Remora.Discord.Extensions.Extensions;
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using Remora.Discord.Gateway;
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using Remora.Discord.Interactivity.Extensions;
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using Remora.Discord.Pagination.Extensions;
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using Serilog;
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using Metrics = Prometheus.Metrics;
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var builder = WebApplication.CreateBuilder(args);
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var config = builder.AddConfiguration();
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builder.AddSerilog(config);
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builder
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.Services.AddControllers()
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.AddNewtonsoftJson(o =>
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o.SerializerSettings.ContractResolver = new DefaultContractResolver
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{
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NamingStrategy = new SnakeCaseNamingStrategy(),
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}
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);
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builder
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.Host.AddShardedDiscordService(_ => config.Discord.Token)
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.ConfigureServices(s =>
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s.AddRespondersFromAssembly(typeof(Program).Assembly)
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.Configure<DiscordGatewayClientOptions>(g =>
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{
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g.Intents =
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GatewayIntents.Guilds
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// Actually GUILD_MODERATION
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| GatewayIntents.GuildBans
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| GatewayIntents.GuildInvites
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| GatewayIntents.GuildMembers
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| GatewayIntents.GuildMessages
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| GatewayIntents.GuildWebhooks
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| GatewayIntents.MessageContents
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// Actually GUILD_EXPRESSIONS
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| GatewayIntents.GuildEmojisAndStickers;
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// Set a default status for all shards. This is updated to a shard-specific one in StatusUpdateService.
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g.Presence = new UpdatePresence(
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Status: UserStatus.Online,
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IsAFK: false,
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Since: null,
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Activities:
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[
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new Activity(
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Name: "Beep",
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Type: ActivityType.Custom,
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State: "/catalogger help"
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),
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]
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);
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})
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.AddDiscordCaching()
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.AddDiscordCommands(enableSlash: true, useDefaultCommandResponder: false)
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.AddCommandTree()
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// Start command tree
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.WithCommandGroup<MetaCommands>()
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.WithCommandGroup<ChannelCommands>()
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.WithCommandGroup<KeyRoleCommands>()
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.WithCommandGroup<InviteCommands>()
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.WithCommandGroup<IgnoreChannelCommands>()
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.WithCommandGroup<RedirectCommands>()
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// End command tree
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.Finish()
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.AddPagination()
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.AddInteractivity()
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.AddInteractionGroup<ChannelCommandsComponents>()
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.AddAutocompleteProvider<InviteAutocompleteProvider>()
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);
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// Add metric server
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// If metrics are disabled (Logging.EnableMetrics = false), also add a background service that updates
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// metrics every minute, as some commands rely on them.
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builder.Services.AddMetricServer(o => o.Port = (ushort)config.Logging.MetricsPort);
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if (!config.Logging.EnableMetrics)
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builder.Services.AddHostedService<BackgroundMetricsCollectionService>();
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builder
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.Services.AddDbContext<DatabaseContext>()
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.MaybeAddRedisCaches(config)
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.AddCustomServices()
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.AddEndpointsApiExplorer()
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.AddSwaggerGen();
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var app = builder.Build();
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await app.Initialize();
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app.UseSerilogRequestLogging();
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app.UseRouting();
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app.UseHttpMetrics();
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app.UseSwagger();
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app.UseSwaggerUI();
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app.UseCors();
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app.MapControllers();
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app.Urls.Clear();
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app.Urls.Add(config.Web.Address);
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// Make sure metrics are updated whenever Prometheus scrapes them
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Metrics.DefaultRegistry.AddBeforeCollectCallback(async ct =>
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await app.Services.GetRequiredService<MetricsCollectionService>().CollectMetricsAsync(ct)
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);
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app.Run();
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Log.CloseAndFlush();
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