123 lines
4.1 KiB
C#
123 lines
4.1 KiB
C#
// Copyright (C) 2021-present sam (starshines.gay)
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as published
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// by the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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using System.Net.Http.Headers;
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using System.Text.Json;
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using System.Text.Json.Serialization;
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using Catalogger.Backend.Bot;
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using Remora.Discord.API.Abstractions.Objects;
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using Remora.Discord.API.Gateway.Commands;
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using Remora.Discord.API.Objects;
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namespace Catalogger.Backend.Services;
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public class StatusUpdateService(ILogger logger, ShardedGatewayClient shardedClient, Config config)
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: BackgroundService
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{
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private readonly ILogger _logger = logger.ForContext<StatusUpdateService>();
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private readonly HttpClient _client = new();
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protected override async Task ExecuteAsync(CancellationToken ct)
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{
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using var timer = new PeriodicTimer(TimeSpan.FromMinutes(3));
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while (await timer.WaitForNextTickAsync(ct))
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await UpdateShardStatuses(ct);
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}
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private async Task UpdateShardStatuses(CancellationToken ct = default)
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{
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_logger.Information(
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"Updating status for {TotalShards} shards. Guild count is {GuildCount}",
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shardedClient.TotalShards,
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CataloggerMetrics.GuildsCached.Value
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);
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if (config.Discord.TestMode)
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{
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_logger.Debug("Not updating shard statuses because test mode is enabled.");
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return;
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}
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foreach (var (shardId, client) in shardedClient.Shards)
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{
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if (!ShardedGatewayClient.IsConnected(client))
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{
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_logger.Warning(
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"Cannot update status for shard {ShardId} as it is not connected",
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shardId
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);
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continue;
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}
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client.SubmitCommand(PresenceFor(shardId));
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}
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await ReportStatsAsync();
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}
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private UpdatePresence PresenceFor(int shardId)
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{
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var status = $"/catalogger help | in {CataloggerMetrics.GuildsCached.Value} servers";
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if (shardedClient.TotalShards != 1)
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status += $" | shard {shardId + 1}/{shardedClient.TotalShards}";
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return new UpdatePresence(
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Status: UserStatus.Online,
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IsAFK: false,
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Since: null,
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Activities: [new Activity(Name: "Beep", Type: ActivityType.Custom, State: status)]
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);
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}
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private async Task ReportStatsAsync()
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{
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if (config.Discord.BotsGgToken == null)
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return;
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_logger.Debug("Posting stats to discord.bots.gg");
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var req = new HttpRequestMessage(
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HttpMethod.Post,
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$"https://discord.bots.gg/api/v1/bots/{config.Discord.ApplicationId}/stats"
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);
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req.Headers.Add("Authorization", config.Discord.BotsGgToken);
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req.Content = new StringContent(
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JsonSerializer.Serialize(
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new BotsGgStats(
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(int)CataloggerMetrics.GuildsCached.Value,
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shardedClient.TotalShards
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)
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),
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new MediaTypeHeaderValue("application/json", "utf-8")
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);
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var resp = await _client.SendAsync(req);
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if (!resp.IsSuccessStatusCode)
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{
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var content = await resp.Content.ReadAsStringAsync();
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_logger.Error(
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"Error updating stats for discord.bots.gg: {StatusCode}, {Content}",
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(int)resp.StatusCode,
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content
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);
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}
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}
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private record BotsGgStats(
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[property: JsonPropertyName("guildCount")] int GuildCount,
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[property: JsonPropertyName("shardCount")] int ShardCount
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);
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}
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