feat: add channel create responder and redis webhook cache

This commit is contained in:
sam 2024-08-16 22:28:05 +02:00
parent 99c1587e7b
commit e86b37ce2a
11 changed files with 201 additions and 10 deletions

View file

@ -17,6 +17,7 @@ public class GuildCreateResponder(
ILogger logger,
DatabaseContext db,
GuildCacheService guildCache,
RoleCacheService roleCache,
ChannelCacheService channelCache,
WebhookExecutorService webhookExecutor)
: IResponder<IGuildCreate>, IResponder<GuildDelete>
@ -27,7 +28,7 @@ public class GuildCreateResponder(
{
ulong guildId;
string? guildName = null;
if (evt.Guild.TryPickT0(out var guild, out _))
if (evt.Guild.TryPickT0(out var guild, out var unavailableGuild))
{
_logger.Verbose("Received guild create for available guild {GuildName} / {GuildId})", guild.Name, guild.ID);
guildId = guild.ID.ToUlong();
@ -35,13 +36,13 @@ public class GuildCreateResponder(
guildCache.Set(guild);
foreach (var c in guild.Channels) channelCache.Set(c, guild.ID);
foreach (var r in guild.Roles) roleCache.Set(r, guild.ID);
}
else if (evt.Guild.TryPickT1(out var unavailableGuild, out _))
else
{
_logger.Verbose("Received guild create for unavailable guild {GuildId}", unavailableGuild.ID);
guildId = unavailableGuild.ID.ToUlong();
}
else throw new UnreachableException();
var tx = await db.Database.BeginTransactionAsync(ct);
if (await db.Guilds.FindAsync([guildId], ct) != null) return Result.Success;