refactor: change ulong[] to List<ulong> for better ergonomics
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e12bd6194b
commit
4eb5c16451
8 changed files with 37 additions and 46 deletions
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@ -116,7 +116,7 @@ public partial class GuildsController
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if (channel == null)
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return NoContent();
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guildConfig.IgnoredChannels = [.. guildConfig.IgnoredChannels, channelId];
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guildConfig.IgnoredChannels.Add(channelId);
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await guildRepository.UpdateConfigAsync(guildId, guildConfig);
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return NoContent();
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@ -128,9 +128,7 @@ public partial class GuildsController
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var (guildId, _) = await ParseGuildAsync(id);
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var guildConfig = await guildRepository.GetAsync(guildId);
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var channels = guildConfig.IgnoredChannels.ToList();
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channels.Remove(channelId);
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guildConfig.IgnoredChannels = channels.ToArray();
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guildConfig.IgnoredChannels.Remove(channelId);
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await guildRepository.UpdateConfigAsync(guildId, guildConfig);
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return NoContent();
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@ -148,7 +146,7 @@ public partial class GuildsController
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if (roleCache.GuildRoles(guildId).All(r => r.ID.Value != roleId))
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return NoContent();
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guildConfig.IgnoredRoles = [.. guildConfig.IgnoredRoles, roleId];
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guildConfig.IgnoredRoles.Add(roleId);
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await guildRepository.UpdateConfigAsync(guildId, guildConfig);
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return NoContent();
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@ -160,9 +158,7 @@ public partial class GuildsController
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var (guildId, _) = await ParseGuildAsync(id);
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var guildConfig = await guildRepository.GetAsync(guildId);
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var roles = guildConfig.IgnoredRoles.ToList();
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roles.Remove(roleId);
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guildConfig.IgnoredRoles = roles.ToArray();
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guildConfig.IgnoredRoles.Remove(roleId);
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await guildRepository.UpdateConfigAsync(guildId, guildConfig);
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return NoContent();
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