Catalogger.NET/Catalogger.Backend/Bot/Responders/Guilds/GuildCreateResponder.cs

145 lines
5.3 KiB
C#
Raw Normal View History

// Copyright (C) 2021-present sam (starshines.gay)
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as published
// by the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
2024-08-13 13:08:50 +02:00
using Catalogger.Backend.Cache;
using Catalogger.Backend.Cache.InMemoryCache;
2024-08-13 13:08:50 +02:00
using Catalogger.Backend.Database;
using Catalogger.Backend.Database.Dapper.Repositories;
2024-08-13 13:08:50 +02:00
using Catalogger.Backend.Extensions;
2024-08-13 16:48:54 +02:00
using Catalogger.Backend.Services;
2024-08-13 13:08:50 +02:00
using Remora.Discord.API.Abstractions.Gateway.Events;
2024-08-13 16:48:54 +02:00
using Remora.Discord.Extensions.Embeds;
2024-08-13 13:08:50 +02:00
using Remora.Discord.Gateway.Responders;
using Remora.Results;
2024-10-14 17:09:12 +02:00
using Guild = Catalogger.Backend.Database.Models.Guild;
2024-08-13 13:08:50 +02:00
namespace Catalogger.Backend.Bot.Responders.Guilds;
2024-08-13 13:08:50 +02:00
2024-08-13 16:48:54 +02:00
public class GuildCreateResponder(
Config config,
ILogger logger,
GuildRepository guildRepository,
GuildCache guildCache,
2024-10-14 17:09:12 +02:00
EmojiCache emojiCache,
ChannelCache channelCache,
RoleCache roleCache,
IMemberCache memberCache,
IInviteCache inviteCache,
WebhookExecutorService webhookExecutor,
2024-10-09 17:35:11 +02:00
GuildFetchService guildFetchService
) : IResponder<IGuildCreate>, IResponder<IGuildDelete>
2024-08-13 13:08:50 +02:00
{
private readonly ILogger _logger = logger.ForContext<GuildCreateResponder>();
public async Task<Result> RespondAsync(IGuildCreate evt, CancellationToken ct = default)
{
ulong guildId;
string? guildName = null;
if (evt.Guild.TryPickT0(out var guild, out var unavailableGuild))
2024-08-13 13:08:50 +02:00
{
2024-10-09 17:35:11 +02:00
_logger.Verbose(
"Received guild create for available guild {GuildName} / {GuildId})",
guild.Name,
guild.ID
);
2024-08-13 13:08:50 +02:00
guildId = guild.ID.ToUlong();
guildName = guild.Name;
2024-08-13 16:48:54 +02:00
guildCache.Set(guild);
2024-10-14 17:09:12 +02:00
emojiCache.Set(guild.ID, guild.Emojis);
2024-10-09 17:35:11 +02:00
foreach (var c in guild.Channels)
channelCache.Set(c, guild.ID);
foreach (var r in guild.Roles)
roleCache.Set(r, guild.ID);
if (!await memberCache.IsGuildCachedAsync(guild.ID))
guildFetchService.EnqueueGuild(guild.ID);
2024-08-13 13:08:50 +02:00
}
else
2024-08-13 13:08:50 +02:00
{
2024-10-09 17:35:11 +02:00
_logger.Verbose(
"Received guild create for unavailable guild {GuildId}",
unavailableGuild.ID
);
2024-08-13 13:08:50 +02:00
guildId = unavailableGuild.ID.ToUlong();
}
if (await guildRepository.IsGuildKnown(guildId))
2024-10-09 17:35:11 +02:00
return Result.Success;
await guildRepository.AddGuildAsync(guildId);
2024-08-13 13:08:50 +02:00
2024-08-13 16:48:54 +02:00
_logger.Information("Joined new guild {GuildName} / {GuildId}", guildName, guildId);
2024-08-16 17:04:24 +02:00
2024-08-13 16:48:54 +02:00
if (config.Discord.GuildLogId != null && evt.Guild.IsT0)
2024-10-09 17:35:11 +02:00
webhookExecutor.QueueLog(
config.Discord.GuildLogId.Value,
new EmbedBuilder()
.WithTitle("Joined new guild")
.WithDescription($"Joined new guild **{guild.Name}**")
.WithFooter($"ID: {guild.ID}")
.WithCurrentTimestamp()
2024-08-13 16:48:54 +02:00
#pragma warning disable CS8604 // Possible null reference argument.
2024-10-09 17:35:11 +02:00
.WithThumbnailUrl(guild.IconUrl())
2024-08-13 16:48:54 +02:00
#pragma warning restore CS8604 // Possible null reference argument.
2024-10-09 17:35:11 +02:00
.Build()
.GetOrThrow()
);
2024-08-13 16:48:54 +02:00
return Result.Success;
}
public async Task<Result> RespondAsync(IGuildDelete evt, CancellationToken ct = default)
2024-08-13 16:48:54 +02:00
{
if (evt.IsUnavailable.OrDefault(false))
{
_logger.Debug("Guild {GuildId} became unavailable", evt.ID);
return Result.Success;
2024-08-13 16:48:54 +02:00
}
// Clear the cache for this guild
guildCache.Remove(evt.ID, out _);
emojiCache.Remove(evt.ID);
channelCache.RemoveGuild(evt.ID);
roleCache.RemoveGuild(evt.ID);
await memberCache.RemoveAllMembersAsync(evt.ID);
await inviteCache.RemoveAsync(evt.ID);
2024-08-13 16:48:54 +02:00
if (!guildCache.TryGet(evt.ID, out var guild))
{
_logger.Information("Left uncached guild {GuildId}", evt.ID);
return Result.Success;
2024-08-13 16:48:54 +02:00
}
2024-08-16 17:04:24 +02:00
2024-08-13 16:48:54 +02:00
_logger.Information("Left guild {GuildName} / {GuildId}", guild.Name, guild.ID);
2024-08-16 17:04:24 +02:00
2024-08-13 16:48:54 +02:00
if (config.Discord.GuildLogId != null)
2024-10-09 17:35:11 +02:00
webhookExecutor.QueueLog(
config.Discord.GuildLogId.Value,
new EmbedBuilder()
.WithTitle("Left guild")
.WithDescription($"Left guild **{guild.Name}**")
.WithFooter($"ID: {guild.ID}")
.WithCurrentTimestamp()
2024-08-13 16:48:54 +02:00
#pragma warning disable CS8604 // Possible null reference argument.
2024-10-09 17:35:11 +02:00
.WithThumbnailUrl(guild.IconUrl())
2024-08-13 16:48:54 +02:00
#pragma warning restore CS8604 // Possible null reference argument.
2024-10-09 17:35:11 +02:00
.Build()
.GetOrThrow()
);
2024-08-13 16:48:54 +02:00
return Result.Success;
2024-08-13 13:08:50 +02:00
}
2024-10-09 17:35:11 +02:00
}